My name is Lingyuan Li. I'm pursuing my Ph.D. in Human-Centered Computing at Clemson University. Using human-centered approaches, I endeavor to investigate mediated experience and social dynamics surrounding technological objects and collaborative systems including human-computer interaction, computer-supported cooperative work, digital economy, social media, entertainment technology, and collaborative technological innovation.
At Clemson, I am a member of CUGAME lab where I am advised by Dr. Guo Freeman.
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Feb. 2023: I won the award Outstanding Ph.D. Student in Human-Centered Computing at Clemson University in 2023.
Jan. 2023: The paper "We Cried on Each Other's Shoulders": How LGBTQ+ Individuals Experience Social Support in Social Virtual Reality (me as the first author) has been accepted by CHI 2023!
Jan. 2023: The paper Towards Leveraging AI-based Moderation to Address Emergent Harassment in Social Virtual Reality has been accepted by CHI 2023!
Jan. 2023: The paper Understanding and Mitigating Challenges for Non-Profit Driven Indie Game Development to Innovate Game Production has been accepted by CHI 2023!
Jul. 2021: I got acceptance to the highly competitive and selective CSCW Doctoral Consortium 2021.
May 2021: I got acceptance to the highly competitive and selective ACM IMX Doctoral Consortiums 2021.
Apr. 2021: I was selected as the Student Volunteer Chair for ACM International Conference on Interactive Media Experiences (IMX) 2021